Tide
A cross-platform mobile app that works offline first.
- Our role
- Mobile app design & build
- Platforms
- iOS & Android
- Year
- 2024
- Engagement
- Build + maintenance
The brief
People needed the app in places with patchy connectivity, so it had to work offline and sync cleanly the moment it was back online — not lose their work or show them stale data.
What we did
We built iOS and Android apps around a shared core, with an offline-first data layer and conflict-aware sync. We shipped to both stores and have maintained it since.
Outcome
Tide runs on both platforms with a sync layer that holds up under real-world connectivity, not just a good wifi connection.
Draft case study — details are placeholder and will be replaced with the real story, results, and links.